00:00
00:00
Just-a-ng-dummy
Just a ng dummy, always will be a ng dummy
|
Banner from GuraQuest

NG Dummy @Just-a-ng-dummy

He/Him

Game dev/Artist

Newgrounds School for the dumb

Local Burger King

Joined on 6/19/21

Level:
24
Exp Points:
5,988 / 6,400
Exp Rank:
8,272
Vote Power:
6.55 votes
Art Scouts
1
Rank:
Police Officer
Global Rank:
18,374
Blams:
73
Saves:
475
B/P Bonus:
10%
Whistle:
Normal
Trophies:
36
Medals:
1,386
Supporter:
2y 4m 1d

Liminal Nothings Retrospective

Posted by Just-a-ng-dummy - May 19th, 2025


It's been over a week since Liminal Nothings has released and I don't know how to feel about it. I'm feeling spite, sadness, and a glimpse of happiness from its reception so far. Months ago I made up new designs of two nobodies, Maddy and Dr. P. They were fun and mimicked how I felt like someone who people didn't really care enough. I made a few art of them, figuring out their personalities and even got fanart from a close friend. It felt lovely, and like a devdum fashion, decided to make a game based on them. Luckily, RPGMaker VX Ace went on sale for free like a sign from heaven. It was hard getting used to the engine, but I persevered and got the hang out of it. I decided to put not too much effort into it cause it's not like anyone will notice, and yeah I think I was correct.


The reception during development was nice, lots of lovely comments about how it looks. To be honest, I wanted more friends to try it and get their reactions, but I think it was a bit lackluster and they weren't that excited despite their words. I can tell the difference when they are super into something and not depending how there words brim with delight and curiosity + the time they respond. Maybe I'm just too self-centered about it cause at least they acknowledged it.


I had fun making it, I really did. Like for one instance, I was struggling trying to make a character as a boss, but from just messing around I was able to make something I'm proud of and create an entire character based around the idea. Using music I loved and exploring the default stuff was such fun throughout development. I was able to bring two old characters to the spotlight and had fun writing the dialog and character interactions, even though most players would rather skip them all. Maddy and Dr. P are one of my favorite duos, and I hope others would like them too.


When releasing, I considered making a trailer, but I wasn't a big editor and had low-expectations anyway so that's what I did. Lots of responses off the bat, it was great to see. Then it slowly dwindled down to an on and off viewing on itch.io even with my constant promotions across my socials. Although it has received two fanart after its release and I was so overjoyed seeing them cause I barely get that kind of stuff anymore.


So yeah, I'm spiteful that not even close friends bothered to pick it up. I'm sad that it hasn't received a lot of views and just another waste of hard work and heart pouring. I'm glad that even a few people enjoyed it lots that they bothered making fanart or even reaching out to me about it. I love Liminal Nothings, but I don't love that its connected to a time I'm losing relevance to the point my friends don't care. Maybe in the future where I fix myself and interact with more people I can look back to this RPG, smile, and think of continuing it.


iu_1400291_9455081.png


Tags:

3

Comments

For now I can't support artists by buying games on steam or donating on itch. I truly wish your game and other indie authors received more attention and support

I can relate to that feeling of being underrecognized. It sucks when something you put genuine love and passion into seems to underperform. I myself have been following the development of your game for quite some time (haven't had time to play it, sadly), and you've put a lot of hard work into it, and the art style and character designs especially shine.

I think the best thing to do is to reflect on what you enjoyed about making it. Maybe bend into what you liked about making it into your future projects?

Either way, I'm sure that, even if it's not immediate, you and others get the support they deserve. Good art will always find an audience eventually.